![]() Blender also has a dope-sheet where you can record small animations, and then "rearrange the actions" to make a full animation. For example, Blender doesn't have a "Work Tree," specifically, but it does have Animation Nodes, which are a little like Unity blueprints. The longer answer is: It depends on exactly what you need. The short answer is, Yes, Blender is what you're looking for, but you might need some addons. It sounds like you're looking for a CAD-style modeler that can do node-style or procedural animation. Visualization of your models is top notch, you can go photoreal. ![]() ![]()
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